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Heavensent

Vital Angel

Value Characteristic
15 Level
230 Weight
40 Strength
30 Endurance
32 Agility
18 Intelligence
22 Charisma
Basic Hits 5
Carrying Capacity 7,705 lbs.
Basic HTH 2d10
Healing Rate 4.5
Hit Modifier 47.424
Hit Points 237
Power 120

Powers:


  1. Adaptation
  2. Armor: +10 Biochemical, +12 Energy, Entropy
  3. Body Power:  Jumping distances are quadrupled
  4. Cosmic Awareness
  5. Find Weakness: +8 "to hit"
  6. Heightened Attack
  7. Heightened Defense
  8. Heightened Senses: Night Vision, IR Vision, Ultrasonic Hearing, Telescopic Sight ×4
  9. Invulnerability: Kinetic, Psychic
  10. Mutant Power: Speak, Read, Write any language
  11. Mutant Power: (Vanishing; if he can drop out of sight, he can escape any conflict)
  12. Natural Weaponry: Extensive combat training provides  +3/+6, usable with weapons
  13. Regeneration: Not v. Evil/Unholy magic
  14. Speed Bonus +90" grounds

Skills


Acrobatics-17, Architecture-19, Biology-15, Climbing-17, Criminology-17, Cryptography-17, Disguise-20, Driving-18, Electronics-15, Escape Artist-21, Fighting (All)-25, Gunnery (All)-21, History-18, Intimidation-17, Locksmith-20, Mechanic-15, Navigation-14, Occult-20, Parapsychology-15, Perception (Sight)-20, Perception (Hearing)-20, Programming-13, Search-19, Sleight-of-Hand-19, Stealth-25, Survival (All)-15, Swim-17, Tactics-18, Theology-20, Tracking-18, Trapping-16
Background: Vital Angel is a master of weapons and unarmed combat.  He is also a master of stealth and infiltration.  There has never been a security system built that Vital Angel cannot circumvent.

Personality/Motivation: Vital Angel is a carefully contemplating avenger on a crusade for Justice.

Personal Quote: "The blood of mortals is what keeps the angels strong."

Powers/Tactics: Vital Angel is immensely powerful, and he knows it. His millenia of experience means he won't make stupid or obvious mistakes no matter how angry he becomes. He is a master of all forms of combat and all mortal weapons

Appearance:   As an Angel he is very tall (6'4") and has dense body tissue.

Campaign Use: Vital Angel, if not used as part of the Heavensent is best used as a grand scale villain in a dark or gritty campaign. All of the Heavensent provide a morally ambiguity and moral dillema for some PCs. The Heavensent can reach many criminals who are otherwise beyond the law or just hard to get to. The Heavensent also dispense justice only to the guilty (using Cosmic Awareness to be sure). They are protective of the innocent, and will in fact break off their actions if innocent victims could be harmed (this might include breaking of an attack which a child could witness and thus be harmed emotionally).

Notes:  Vital Angel is based on the May 1997 release of the rules upgrade rules. These rules require a copy of the Revised Villains and Vigilantes RPG.


Copyright © 1998-1999 by Morpheus Unbound. All rights reserved.
Revised Villains and Vigilantes is a Trademark of Fantasy Games Unlimited, Inc.  Living Legends is a Trademark of Unigames, Inc.
Last updated 13 July 1999 by Patric L. Rogers.
Send comments and suggestions to morpheus_unbound@patric.net.