Morpheus Unbound | Supporting Cast
Real Name: Unrevealed
Origin and Background:
Captain Hunk is a “superhero” - sort of. Take an
archetypal pro-wrestler with all the pomp, bluster and megalomania, have some
aliens drop down to play a prank by giving him a costume/supersuit that boosts
his strength to (barely) superhuman levels, makes him bullet resistant and able
to generate force beams capable of severely bruising a normal human and you have
Captain Hunk. Captain Hunk is really a mutant, and the aliens
only activated his powers and the prank was telling him it was all in the
costume. This is an important psychological crutch for him. The costume can
self-repair from almost any damage in about six hours (this is its only power).
The costume is brightly colored and has a huge cape that billows dramatically,
but gets in his way about half the time. He is so clueless, he does not really
even register on his conscious mind that the cape gets in his way, he just
automatically adjusts his monologue to flow around it. He continues any
monologue he is in the middle of, even as events around him change or people hit
him, trying to shut him up. His speaking voice is always “a studly-man
projecting to the crowd.” Captain Hunk is really clueless, even though he has
the genuine heart of a hero.
Combat Tactics/M.O.: Captain
Hunk spends more time doing monologues than fighting. This generally
contributes to him losing fights, or losing the bad guys, or both. He
prefers wrestling, but will use his force beams if his foes insist on being
sissies and avoiding his mighty suplex.
Personality/Character Traits: Captain Hunk takes himself very seriously, making him almost unique.
Commentary: Captain Hunk dates back to about 1986 in a Marvel Superheroes game between Patric Rogers (me) and Ken Solo. Ken was playing his character Hunter, and I had some bizarre inspiration and Captain Hunk was born. Captain Hunk's greatest “power” seems to be irritating everyone into beating him into silence in record time. He is not so much insulting as he is just irritating. He is so full of himself, so over-the-top overconfident and boastful (empty boast, too, considering by super standards he is a total wuss).
I did the Aberrant version "just because."
Fighting: Good,
Agility Good, Strength Good [Remarkable],
Endurance Good [Excellent], Reason Typical,
Intuition Poor, Psyche Typical
Body Armor: Good
Force Beam Generation: Excellent
Costume: Provides the wearer with Poor Body Armor. It is composed of Excellent strength material, and as long as most of the pieces remain intact, the nano-bots that comprise it can cannibalize adjacent materials for raw parts to repair it within about six hours.
Comment: Someone (Philip J.
Reed, I think) wrote a generic version of this game set a few years ago and
posted it under the Open Game License. You can get
it free from RPGnow.com.
Strength ***, Dexterity ***, Stamina ***, Perception **, Intelligence **, Wits **, Appearance **, Manipulation **, Charisma ***
Mega-Strength: * (Quantum Leap) [he didn't know he had this
ability]
Mega-Stamina: *
(Resiliency)
Quantum Bolt: * ([3]+4d bashing)
Quantum *, Quantum Pool 30, Taint *, Willpower ***** *
Brawl ***, Might ***, Intimidation **, Perform ** (Over-the-top Acting +1), Drive **, Academics *, Style *
PHYS 16 (29 with Costume), REFL 7, DEFT 11, INTL 7, COOL 7, VITL 11 (16 with Costume)
Personal Force Field:
Armor 3 vs All Physical, 6 vs Blunt Kinetic and Sharp Kinetic [20 CP]Str 25, End 15, Int 11, Agl 12, Cha 10, 220 lbs., level 1
Carrying Capacity 1884 lbs., Basic HTH 1d10, Accuracy +1, Damage Modifier +1, Basic Hits 5, Hit Modifier (2.5) (1.8) (1.0) (1.2) = 5.40, Hit Points 27, Power 63, Move 52" ground, Heal 2.5, Detect Hidden 6%, Detect Danger 10s%
Body Power: Can create
beams of energy, attack as Power Blast, 1d10 damage, (S+E)" range, PR=1 per
attack
Heightened Strength B:
+14
Invulnerability: He can ignore the first 10 points of
damage per turn
Weakness (Phobia/Psychosis): He thinks
his powers come from his costume.
Weakness (Diminished
Senses): He is inattentive and unobservant, -2% Detect Hidden,
-2% Detect Danger
Equipment: His costume is SR 8
material and has 4 hit points.