Morpheus Unbound  |  GURPS  |  Weapons and Equipment

Personal Beam Weapons

This pages lists numerous Beam Weapons developed using the rules in GURPS Vehicles, 2d. ed.  Due to the complexity of the calculations involved, we provide much of the "raw data" used to develop the weapons so that you can double-check our calculations if you want.  Please report any errors to morpheus_unbound@patric.net so that we can get them corrected.

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Weapon Name TL Beam Type Beam Output Grip Range Malf. Dam. Dam. Type 1/2 D Max. Acc. SS RoF Power Empty Weight No. Shots Loaded Weight Rcl ST Cost Notes
10 Charged Particle Beam 400 kj Shoulder stock and pistol grip Normal Ver. 5d × 5 imp. 360 1,100 13 12 2 1,600 4.2 90/D 9.2 -1 9 460 na
9 Flamer 576 kj Shoulder stock and pistol grip Normal Ver. 6d × 4 spcl. 430 1,300 20 17 1/2 1,440 19 37/D 24 0 10 5,700 na
8 Charged Particle Beam Shoulder stock and pistol grip Close Ver. 26d imp. 90 180 10 12 1 1,084 3 17/5C 5.5 -1 9 900 Created at the Shipyard
11 Flamer 5,260 kj Shoulder stock with bipod Close Ver. 6d × 38 spcl. 390 1,200 20 20 1 26,300 110 34/E 130 0 20 31,000 na


Copyright © 1997-1999 by Morpheus Unbound.  All rights reserved.
Last updated 09 July 1999 by Patric L. Rogers.
Send comments and suggestions to morpheus_unbound@patric.net.