Morpheus Unbound  |  House Rules

If you've ever tried to play a brick or martial artist in V&V, you know how lousy the chances are to actually hit the target. This results in a disproportionate number of characters wielding axes, swords and clubs, even when it really makes no sense otherwise.  I've seen on the 'net (especially in the WebRPG forum) some ideas to correct this problem.  Here are the two I thought were the best:


Copyright © 1999 by Morpheus Unbound.  All rights reserved.
Last updated 13 March 1999 by Patric L. Rogers.
Send comments and suggestions to morpheus_unbound@patric.net.