Morpheus Unbound | Villains & Vigilantes
Normal is such a relative term, and the extraordinary flexibility of the V&V system makes it easy to lose track of what is "normal." I've seen many players become disatisified with characters who don't score at least a d10 with the basic attack or lack Heightened Agility (with the obscene number of benefits provided by that power). I present this table as a way of encouraging a certain sense of perspective.
Level | Characteristic Range | Carrying Capacity | Hit Points | Damage | Equivalent Damage |
---|---|---|---|---|---|
Weak | up to 7 | up to 120 | up to 3 | 1d3 | |
Normal | 8 to 12 | 121 - 240 | 4 to 7 | 1d4 | |
Strong | 13 to 15 | 241 - 320 | 8 to 10 | 1d6 | |
Very Strong | 16 to 19 | 321 to 480 | 11 to 15 | 1d8 | pistol |
Peak Human | 20 to 24 | 481 to 960 | 16 to 24 | 1d10 | rifle, energy pistol |
Superhuman | 25 or more | 961 or more | 25 or more | 1d12 | hand grenade, heavy machine gun |
2d8 | autocannon | ||||
1d20 | medium bomb, tank gun shell |