|   Pony Armored Scout Vehicle The Pony, and it's big brother the Bronco, make use of relatively new 
      technology.  By using a combination of metals and plastics, the 
      manufacturer has managed to created a lightweight, upright vehicle that 
      walks (or runs) on two legs.  The Pony has incredible agility and 
      true all terrain capabilities because of this. 
       The Pony is not designed for heavy combat, usually armed only with twin 
      forward mounted autocannon and a special missile delivery system known as 
      the Kicker (manufactured only for the Pony).  However, for close 
      support and reconnaissance operations, it is without equal.  Though 
      some pilots were less than enthusiastic about its open cockpit design, it 
      has proven itself more than capable of carrying out its primary mission. 
       The Kicker missile system is a dual turret mounted three pack of short 
      range missiles.  It has the same auto-reload features that its bigger 
      cousins have, but is more compact and better suited to the Pony's 
      configuration. 
       Justifiers RPG Statistics:  Body 90, Agility 100, Range 350 
      miles, Top Speed 250 MPH, Armor Type Carbide, Startup Time 3 combat 
      rounds, Cost 275,000c.  Autocannon each have two attacks per round, a 
      range of 800 yards, and do 4d6+8 damage each.  Missiles have range of 
      1000 yards, 8d10 damage, cost about 500c each. 
       Cryptic V&V Notes:  Heightened Senses ( thermograph, 
      low-light), Body Power (hardened small computer, dumb hardened small 
      computer (backup)), autocannon (600", HTH+7, 2d8-3, fixed ROF autofire-4), 
      fuel cell power plant, missiles (660" flight per turn, HTH+5, 1d20 with 1" 
      blast plus 2d10 velecity impact with IR or radar guidance (payload 6), 
      weight 2500, hit points 50/150, move 1090" ground, ADR 90 
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