Morpheus
Unbound | Supporting Cast |
Hero System
Grimoire for "the Doctor".
The Doctor has a 62-point variable power pool.
Therefore, he can often utilize more than one spell at a time, based
on the spell's Real Cost.
Deflecting Disk
A disk of light appears in front of the incoming attack. If the disk
holds, the attack is deflected. If the disk collapses, the attack continues
through unimpeded. Adapted from The Ultimate
Super Mage, by Dean Shomshak.
Real Cost |
Active Cost |
Power |
END |
30 |
30 |
Missile Deflection, +5 v. All Ranged Attacks |
|
30 |
30 |
Missile Deflection, +5 v. All Magic Attacks |
|
30 |
30 |
Missile Deflection, +0 v. All Ranged Attacks, Adjacent Hex (+1/2) |
|
30 |
30 |
Missile Deflection, +0 v. All Magic Attacks, Adjacent Hex (+1/2) |
|
|
Koriol's Crimson Crystals
The Crystals cause a cloud of red crystal which create a shell around the
target. Adapted from The Ultimate Super
Mage, by Dean Shomshak.
Real Cost |
Active Cost |
Power |
END |
60 |
60 |
Entangle, 6d6, DEF 6 |
6 |
60 |
60 |
Entangle, 4d6, DEF 4, Transparent to Attack (+1/2) |
6 |
60 |
60 |
Entangle, 4d6, DEF 4, Backlash (+1/2) |
6 |
62 |
62 |
Force Wall (10, 10), 1/2 END (+1/4) |
3 |
|
Cerulean Spells
The spells are common eldritch bolts taught to most magicians. Adapted
from The Ultimate Super Mage, by Dean
Shomshak.
Real Cost |
Active Cost |
Power |
END |
62 |
62 |
Cerulean Spear: Ego Attack,
5d6, 1/2 END (+1/4) |
3 |
62 |
62 |
Cerulean Spray: Ego
Attack, 5d6, 1 Hex Nonselective AE (+1/4) |
6 |
|
Eleven Lights of Luathon
The spells are incredibly old and taught to many magicians. The lights
are considered to be more powerful and require more responsibility as they
increase. The Eleventh Light has been known to cause blood feuds.
Adapted from Mystic Masters, by
Allen Varney.
Real Cost |
Active Cost |
Power |
END |
37 |
37 |
First Light: Change Environment
(Light), 8" radius, 0 END (+1/2) |
0 |
60 |
60 |
Second Light: Flash, 6d6 v.
Normal Sight |
6 |
60 |
60 |
Third Light: Images, Normal
Sight, 16" radius, -6 PER roll, 1/2 END (+1/4) |
3 |
20 |
20 |
Fourth Light: N-ray Vision
(stopped by magical Darkness) |
0 |
30 |
30 |
Fifth Light:
Detect Invisibility, range , targeting, +1 PER |
0 |
60 |
60 |
Sixth Light: Suppress, 12d6
v. Invisibility |
6 |
50 |
50 |
Seventh Light: Energy Blast,
5d6 AVLD v. Flash Defense (+1 1/2) |
5 |
52 |
52 |
Eighth Light:
Energy Blast, 6d6, 1 hex AE (+1/2), 1/2 END
(+1/4) |
2 |
60 |
60 |
Ninth Light: Dispel, 20d6 v.
Darkness |
6 |
60 |
60 |
Tenth Light: Mind Control,
6d6, 3" Cone (+1), takes full phase action (-1/2) |
6 |
60 |
60 |
Eleventh Light: Ranged Killing
Attack, 3d6-1, Penetrating (+1/2) |
6 |
|
Mesmerizing Mists of Modor
This spell summons a wispy cloud of blue vapors. The spell is taught to many
mages, so that they can keep their activities secret by causing others for
forget. Typically, most people would be happy to forget an unpleasant experience
(are inclined to do so), so the level of Mind Control doesn't necessarily
need to be high. Adapted from Mystic
Masters, by Allen Varney.
Real Cost |
Active Cost |
Power |
END |
24 |
60 |
Mind Control, 6d6, 7" AE Cone (+1 1/4), only to
make people forget (-1), not usable on adepts (-1/2) |
6 |
|
Touch of the Necromancer
This collection of spells entreats the Death meta-entity, tapping a portion
of that power to heal or destroy. There are many spells in this collection,
but the Doctor knows only a few.
Real Cost |
Active Cost |
Power |
END |
29 |
50 |
Cure Wounds: Aid, 5d6 Healing,
can only be used once per person per day (-1/2), -1/2 variable limitation
(-1/4) |
5 |
33 |
50 |
Death Touch: Drain,
2d6 BODY, recover 5 / week (+1 1/4), 1/2 END (+1/4),
not v. Agents of Death (e.g. Dark Angel from
Enemies III) (-1/4), -1/2 variable
limitation (-1/4) |
2 |
|
Vapors of Vata
Vata is a status attained by certain beings in the Storlian Realms, in the
dimension of Corravanta. The Vata achieve their status when they can successfully
cast the Vapors spell. Adapted from Mystic
Masters, by Allen Varney.
Real Cost |
Active Cost |
Power |
END |
40 |
40 |
Extra-Dimensional Movement, Earth Dimension, Variable Trigger
(+1/2), Difficult to Dispel +2 (+1/2) |
4 |
40 |
40 |
Extra-Dimensional Movement, Any Dimension |
4 |
40 |
40 |
Extra-Dimensional Movement, Earth Dimension, usable by four others |
4 |
|
Copyright © 1997 by
Morpheus Unbound. All rights
reserved.
Last updated 14 December 1997 by Patric L.
Rogers.
Send comments and suggestions to
morpheus_unbound@patric.net.
http://www.patric.net/morpheus/cast/hero/doctor2.html