Cantrips: arcane mark, dancing lights, detect magic,
flare, light, mage hand, open/close, prestidigitation, read magic, resistance
First level: burning hands, dehydrating ray (as ray of enfeeblement),
endure elements, faerie fire, flaming weapon (as magic weapon, fire sfx), mage armor, magic missile (fire sfx), obscuring smoke (as obscuring mist), protection from
evil, summon monster I (fire sfx)
Second level: continual flame, daylight, fire gazing (as augury), flame blade, flaming sphere, glitterdust, heat metal, hypnotic flame (as hypnotic pattern), levitate, produce flame, pyrotechnics, resist energy (cold or fire only),
summon monster II (fire sfx)
Third level: explosive runes, fireball, flame arrow,
fly, glyph of warding, greater flaming weapon (as greater magic weapon, fire sfx), magic circle against evil, protection from energy (fire or cold only), resist elements, searing
light, smoke form (as gaseous form), summon monster III (fire sfx)
Fourth level: fire trap, holy smite (fire sfx), lesser
planar ally (elemental fire only), quench, protection from elements, solid smoke (as solid fog), summon monster IV (fire sfx), wall of fire
Fifth level: contact other plane (elemental fire only), consumption (as disintegrate), fire
shield, flame gate (as teleport without error only between large fires), flame strike, immolate living creature (as slay living), summon monster V (fire sfx)
Sixth level: animate fire (as animate object), fire
seeds, greater glyph of warding, planar ally (elemental fire only), summon monster VI (fire sfx)
Seventh level: delayed blast fireball, destruction, finger of fiery death (as finger of death), fire
storm, limited wish, summon monster VII (fire sfx), sunbeam
Eight level: greater planar ally (elemental fire only), holy aura (fire sfx), incendiary
cloud, summon monster VIII (fire sfx), sunburst
Ninth level: elemental swarm (elemental fire only), gate,
meteor swarm, wish, summon monster IX (fire sfx)
Note: The various planar ally spells can also be used to call gold dragons, as appropriate.
Note: For the summon spells, the "fire sfx" descriptor means that there is a fire effect component. Typically this means that the summoned creature is either from the Elemental Plane of Fire, is a gold dragon, or that some or all of its body is sheathed in (non-damaging) flames. If the spell is cast using a spell slot one level higher, the creature can be wrapped in hot flames (+1d6 fire damage to each attack just as a flaming weapon, and fire resistance 5).
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