Morpheus Unbound  |  Supporting CastD&D

Frogarth Sten
Certified Demon Slayer
Spectral Archer Extra Ordinaire
d20, Created August 2000 by P. Rogers

Frogarth Sten, male Suel human, Rog1/ Ftr2/ Wiz(Div)1: CR 4; Medium Humanoid (human) (6 ft., 1 in. tall, 170 lbs.); HD 1d4+ 1d6+ 2d10 + 4; hp 25; Init +4 (Dex); Spd 30 ft.; AC 17 (+4 Dex, +3 Armor, [+1 shield]); Attack +4 melee (1d8+2 S, 19-20/×2, longsword), or +8 ranged (1d8+2 P, 20/×3, 110 ft., longbow); SV Fort +4, Ref +6, Will +1; AL NG; Str 14, Dex 18, Con 12, Int 11, Wis 8, Cha 8

Skills [Ranks]: Appraise +0, Balance -2, Bluff -1, Climb +5 [5], Concentration +1, Craft (bowmaking) +6 [6], Craft (untrained) +0, Diplomacy -1, Disguise -1, Escape Artist +6 [4], Forgery +0, Gather Information -1, Handle Animal +1 [2], Heal -1, Hide +3 [1], Intimidate -1, Jump +4 [4], Knowledge (religion) +1 [1], Knowledge (the planes) +1 [1], Listen +3 [4], Move Silently +2, Perform -1, Ride +9 [5], Search +0, Sense Motive -1, Spellcraft +1 [1], Spot +3 [4], Survival -1, Swim +2 [4], Use Rope +4 (-2 armor check penalty)

Art by Jason Smith.  Used without permission.

Artwork by Jason Smith.
Used without permission.

Feats: Far Shot, Point Blank Shot, Precise Shot, Rapid Shot, Scribe Scroll, Weapon Focus (longbow)

Languages: Common

Possessions: Masterwork elven composite longbow [+2 Str]; quiver 50 arrows; longsword; buckler; studded leather armor; explorers' outfit; dagger (x4); three-fingered demon-claw hand that still looks fresh; backpack (1 piece of chalk; wineskin; flint & steel; 2 days rations; whetstone); potion cure light wounds; silversheen; wand of light [50ch]

Background: When Frogarth was a boy, he watched a group of elven archers devastate their enemy with volleys are well-aimed arrows launched from their longbows. On that day he swore he would become the greatest archer who ever lived.

Frogarth completed his combat training when he was eighteen. He had excelled as an archer and showed great promise. 

Despite his training and incredible skill as an archer, his personality remained stunted by a harsh childhood which had largely been devoid of love.

After completing his training, he took off into the world to right wrongs, do good deeds, and shoot things full of great big arrows.

On his earliest adventure, he signed on with House < > to recover a family heirloom long thought lost.  With a group of warriors (and a lone sorceress for magical support) the band located the ancient tomb and defeated the giant one-eyed animated skeleton guardians and survived the traps of the tomb. They recovered the heirloom and returned it to House < > thus earning a favor from the House. Frogarth had been told he could keep anything he found, so he did. He took a giant one-eyed, horned skull from one of the animated defenders and kept it as a souvenir. The House < > has agreed to keep the skull for him, and they proudly display it in a glass case with a plaque bearing the inscription "Recovered from the ancient family tomb by the great adventurer Frogarth Sten."

His next adventure took him to < > for the Festival of the Knight where the town burns a straw and wicker effigy of Iuz.  Unfortunately, wererat minions of Iuz had slain the procession attendants and had tampered with the effigy. The burning of the effigy would have released poison gas and killed all of the revelers had Frogarth and his adventuring companions not stopped the events.  Three important story points come from this:

  1. despite his insecurity and complete lack of skill, Frogarth is willing to jump in front of a crowd of children and sing them bawdy tavern songs to keep them entertained and distracted while his teammates interrogate the wizard whose show they interrupted,
  2. Frogarth demonstrated his complete lack of sense when he made an intuitive leap of deduction and figured out that the procession attendants were fakes and went to confront them without telling his teammates what he had figured out or what he was doing, forcing them to track him down shortly before the fake attendants (wererats) killed him so the fakes could begin the procession and carry out their plot,
  3. Most importantly, Frogarth observed a wild elf barbarian/sorcerer score a PERFECT BULLS-EYE in an archery contest by using a "minor" magic spell.  Thus, Frogarth learned about the elven Arcane Archers, but was crushed when he learned they would never accept him.  Undeterred, he begged the Archers for help and they helped the "poor backwater idiot peasant" map out the Spectral Archer class path.

After that, Frogarth traveled to another town and found a funeral in progress. When his team inquired what was going on, an exchange very like the following occurred:

    Town Mayor: "We are burying those slain by the demons."
    Frogarth: "Demons?  Well, then you're in luck!  We're demon slayers!"
    Town Mayor: "They said they were demon slayers."
    Frogarth: "Yeah, but they sucked!"

And thus did Frogarth become a demon slayer by declaring himself one.  In truth, there were no demons, merely animated human skeletons, but that was okay with Frogarth as he helped destroy those as well and thus improve the safety of the town.

After that, Frogarth found himself involved in the "night where nothing happens".  Naturally, lots of things happened, and Frogarth helped defeat the evil doers intent on ruining what was supposed to be a fun and harmless night of pranks and trickery.  The party was drawn in when a boy and his mortally wounded companion stumbled into the alley by the bar they were drinking in.  Frogarth tried to question the boy about what happened, but the boy was too afraid of the "demons who attacked us" to speak clearly. Frogarth aggressively assured the boy he would be all right "Because I'm a certified demon slayer!"  Thus did Frogarth become certified by declaring himself such.  Oddly enough, this "night where nothing happens" resolved itself by Frogarth slaying a half-demon with two arrows through its heart [say "yeah!" for critical hits!] thereby gaining some actual proof of his claims of certification. Frogarth, Certified Demon Slayer and Spectral Archer Extra Ordinaire, kept the fiend's clawed three-finger hand as a souvenir and badge of the conflict.

Appearance: Frogarth is a tall Suel human.  He is eighteen years old with close cut blond hair and a wiry build.  Coming from a peasant background, he is very pragmatic and can get manic when perforating foes in a fight.  He owns a donkey to carry his equipment from town to town.  When in town, he will invariably find an inn and strip off his equipment.  His "working" attire makes him look like a laborer except for the extremely ornate silver dagger worn prominently on his chest in a decorated leather bandolier.

M.O. / Tactics: Frogarth feels that if he needs to use any weapon other than his bow, he has failed somehow.  In fact, during all of his adventures, he has only made two attacks that were not with his longbow – he used a crossbow with silver bolts against the wererats.  Tactically, he considers himself "cover fire" and keeps some distance between himself and his foes. He is comfortable without his armor, like the "night nothing happened" where he barely had time to grab his bow and quiver from his room before plunging into the night.

Future Development: As noted above, Frogarth mapped out the "Spectral Archer" classpath with the aid of an elven wizard.

Copyright © 2000-2001 by Patric L. Rogers. All rights reserved.
Last updated 15 November 2001 by
Patric L. Rogers.
Send comments and suggestions to
morpheus_unbound@patric.net.

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