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Equipment: bracers of armor +8, bastard sword +3 (frost brand), necklace of adaptation, light mace +1, spell component pouch, backpack, bedroll, 3 days trail rations, waterskin Typical Spells: 1st--remove fear, sanctuary, bless, invisibility to undead, light, endure elements; 2nd--silence ×2, slow poison, aid, spiritual weapon resist energy, 3rd--prayer, remove disease, dispel magic ×2, remove curse, searing light, 4th--order's wrath, restoration, spell immunity, 5th-- flame strike, break enchantment, righteous might |
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Quotes: "Your actions have harmed the caravan. Compensation is in order." Powers / Tactics: As noted above, Rynn prefers to negotiate before using violence. She will evaluate the other side and approach from an appropriate position, e.g. strength or humility. Should peaceful negotiation fail, she can draw her sword with blinding speed and wreck tremendous havoc with sword or spell. Her favorite high level spells are flame strike and rainbow. Frequently she will be in the company of three to five other priests of Horus. Their typical tactics will be for one to three priests to take point and provide cover while Rynn unleashes a flame strike and one or two others cast silence and prayer. On the second round, if the option is available, one of the lower level priests will cast bless to further stack the odds in the priests' favor. Appearance: Rynn is very tall for a half-elf at 5'11" with long chestnut hair and fine elfin features. She is 57 years old, but doesn't seem to have aged since she was 25. Campaign Use: Rynn is both a good way to introduce the Order of the Flame sect of the Church of Horus. |
Thanks to Ansger Strumpen for the model's name: Myrna Blankenstein! |
Copyright © 2000, 2001, 2004 by Morpheus Unbound. All rights reserved. Image Copyright someone else. Used without permission. Last updated 14 July 2004 by Patric L. Rogers. Send comments and suggestions to morpheus_unbound@patric.net. |
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